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« Reply #30 on: August 09, 2010, 05:05 PM » |
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Thanks for the excellent and insightful comments, Xallan and Skwis. I was big into Protoss in the original SC. Looks like they've really refined what was already a great game. Looking forward to trying it out.
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« Reply #31 on: August 09, 2010, 05:40 PM » |
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WTB Heart of the Swarm + Legacy of the Void now.... (SC2's 2 future expansions)
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« Reply #32 on: August 09, 2010, 10:36 PM » |
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Never having played SC, Leman - I can say SC2 is pretty damn fun. So far it seems to be a masterpiece of the "Easy to learn, difficult to master" mentality. I'm bloody terrible at it, and still having fun with the single player campaign.
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« Reply #34 on: August 10, 2010, 05:36 PM » |
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Overrun is by far the best defense game they have so far, although are you playing the original hard as balls version or the newer one? Still waiting for a functional RPG 
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« Reply #35 on: August 11, 2010, 11:41 AM » |
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Overrun is by far the best defense game they have so far, although are you playing the original hard as balls version or the newer one? Still waiting for a functional RPG  Guessing the newer version, but several units had their damage reduced (tanks esp), so doesn't seem very easy.
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« Reply #36 on: August 11, 2010, 01:25 PM » |
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SoTIS is a decent map too, there is a lot of balancing issues but in the end its pretty much the items that will win a fight.
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« Reply #37 on: August 11, 2010, 09:52 PM » |
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Rush to get stun hammer as a ranged class and win. Build up from ganking enemy heros one at a time to controlling the whole map. Then get the big attack speed items followed by +dmg items. By game's end im spawn killing the other team while destroying their base HQ. M M M M M Monster Kill!
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« Reply #38 on: August 11, 2010, 10:53 PM » |
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whats a great hero rookey?
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« Reply #39 on: August 12, 2010, 03:51 AM » |
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The stalker one is really item dependent but pretty much can rape an entire team once he gets items considering he can attack 5 targets at the same time. He's pretty much a farmer tho, he has no damaging abilities and has a teleport to anywhere on the map on a 30s cd when maxed and can trap people in a wall similar to the way Furion did in Dota.
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« Reply #40 on: August 13, 2010, 03:46 PM » |
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Diamond league inc! Anyone want to do some 2s?
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« Reply #41 on: August 13, 2010, 04:55 PM » |
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Teach your build orders to this measely platinum player, oh great one  P.S. I'll play with anyone, don't care how good or bad you are Xallan code 163
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« Reply #42 on: August 13, 2010, 08:13 PM » |
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9 pylon 10gate pump probes extractor cyber soon as possible 2nd gate 2nd extractor robo 3rd, 4th gateway
pump 4-5 zealots, 1-2 sentries, rest stalkers +1 observer, if they are committing to ground then pump immortals.
Push before they can get a significant air army. If they go siege mode then do an immortal drop with 5+ warp gates and fuck them from behind and push with your main force when they respond. Against zerg I find that cheesing them with a cannon rush followed up with zealots is best. Lock down the zerg's natural and zealots will overwhelm them.
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« Reply #43 on: August 13, 2010, 08:52 PM » |
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Most platinum players are pretty bad, especially terrans. If you run into a terran that does the destiny cloud fist opener you're screwed. I have yet to figure out how to beat it  .
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« Reply #44 on: August 13, 2010, 08:56 PM » |
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So...you are a H to the usky fan as well...I've been watching since during beta phase 1.
I do pretty much the same build minus the robo, which I should be getting because I need to get in the habit of getting those observers pretty quick.
I usually get a stargate instead to pick up an early void ray against Zerg or Terran. Charge it up on the refinery/extractor and it can solo a queen or the few marines they have.
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« Last Edit: August 13, 2010, 09:03 PM by Xallan »
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